BIS fnc hasItem: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{( *)Important( *)\|" to "{{$1Feature$2|$2important$2|") |
Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
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|gr1 = Inventory | |gr1= Inventory | ||
| Returns [[true]] if object contains given item in inventory / cargo storage.<br><br> | | Returns [[true]] if object contains given item in inventory / cargo storage.<br><br> |
Revision as of 12:37, 11 April 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- [object, item, searchCrew]: Array
- object: Object or Group - unit, vehicle, container or group of units (since v1.95)
- item: String - item to find
- searchCrew (Optional): Boolean - true to search vehicle crew as well if object is a vehicle. Default - false
- Return Value:
- Return value needed
Examples
- Example 1:
[player, "ItemMap"] call BIS_fnc_hasItem;
- Example 2:
[tank, "FirstAidKit", true] call BIS_fnc_hasItem;
Additional Information
- See also:
- See also needed
Notes
-
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