BIS fnc vectorAdd: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
(formatting) |
||
Line 1: | Line 1: | ||
{{RV|type=function | {{RV|type=function | ||
| arma2|1.00|gr1= Vectors| Returns the sum of two vectors. {{Feature|arma3| | |game1= arma2 | ||
|version1= 1.00 | |||
|game2= arma2oa | |||
|version2= 1.51 | |||
|game3= tkoh | |||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
|gr1= Vectors | |||
|descr= Returns the sum of two vectors. {{Feature|arma3|If the vector is either 2D or 3D use [[vectorAdd]] instead.}} | |||
|s1= [vector1, vector2] call [[BIS_fnc_vectorAdd]] | |||
|p1= vector1: [[Array]] of [[Number|Numbers]] | |||
|p2= vector2: [[Array]] of [[Number|Numbers]] | |||
|r1= [[Array]] of [[Number|Numbers]] - Resulting vector | |||
|x1= <code><nowiki>[</nowiki>[1,1,1,1,1], [2,5,3,1,1]] [[call]] [[BIS_fnc_vectorAdd]]; {{codecomment|// returns [3,6,4,2,2]}}</code> | |||
|seealso= [[vectorAdd]] | |||
}} | }} | ||
Revision as of 23:42, 20 April 2021
Description
Syntax
- Syntax:
- [vector1, vector2] call BIS_fnc_vectorAdd
- Parameters:
- vector1: Array of Numbers
- vector2: Array of Numbers
- Return Value:
- Array of Numbers - Resulting vector
Examples
- Example 1:
[[1,1,1,1,1], [2,5,3,1,1]] call BIS_fnc_vectorAdd; // returns [3,6,4,2,2]
Additional Information
- See also:
- vectorAdd
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note