setMarkerShape: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
m (Text replacement - "|game3= arma2oa |version3= 1.51 " to "|game3= arma2oa |version3= 1.50 ")
Line 11: Line 11:
|game3= arma2oa
|game3= arma2oa


|version3= 1.51
|version3= 1.50


|game4= tkoh
|game4= tkoh

Revision as of 17:51, 27 April 2021

Hover & click on the images for description

Description

Description:
Selects shape (actual type) of the marker.
Multiplayer:
Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
Groups:
Markers

Syntax

Syntax:
markerName setMarkerShape shape
Parameters:
markerName: String
shape: String - The shape, can be one of:
  • "ICON"
  • "RECTANGLE"
  • "ELLIPSE"
  • "POLYLINE"
Return Value:
Nothing

Examples

Example 1:
"Marker1" setMarkerShape "RECTANGLE";

Additional Information

See also:
markerShape setMarkerShapeLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note