createVehicle array: Difference between revisions

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|x1= <code>veh <nowiki>=</nowiki> createVehicle ["Cobra", [[position]] [[player]], [], 0, "FLY"]  </code> |= Example 1
|x1= <code>veh <nowiki>=</nowiki> createVehicle ["ah1w", [[position]] [[player]], [], 0, "FLY"]  </code> |= Example 1
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<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
It should be "ah1w" not "Cobra", that will do nothing.
veh = createVehicle ["ah1w", position player, [], 0, "FLY"]
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>

Revision as of 04:37, 19 December 2006

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Creates a vehicle of the given type (type is the name of the subclass in CfgVehicles). If the markers array contains several marker names, the position of a random one is used. Otherwise, the given position is used. The vehicle is placed inside a circle with this position as center and placement as its radius. Special properties can be: "NONE", "FLY" and "FORM".
Groups:
Uncategorised

Syntax

Syntax:
createVehicle [type, position, markers, placement, special]
Parameters:
type: String
pos: Array
markers: Array
placement: Number
special: String
Return Value:
Object

Examples

Example 1:
veh = createVehicle ["ah1w", position player, [], 0, "FLY"]

Additional Information

See also:
createUnitcreateUnit arraycreateVehiclecreateVehicleLocaldeleteVehicle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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