diag setTerrainHeight: Difference between revisions
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<nowiki>[</nowiki>[[position]] [[player]], 50, 50, 150] [[spawn]] | <nowiki>[</nowiki>[[position]] [[player]], 50, 50, 150] [[spawn]] _fnc_flattenTerrain;</code> | ||
|seealso= | |seealso= [[diag_getTerrainHeight]] | ||
}} | }} |
Revision as of 12:30, 24 May 2021
Description
- Description:
- Changes the terrain height of the cell in which given position lies. This command is only available with Arma 3: Diagnostics Exe.
- Groups:
- Diagnostic
Syntax
- Syntax:
- position diag_setTerrainHeight height
- Parameters:
- position: Array - In format Position
- height: Number
- Return Value:
- Return value needed
Examples
- Example 1:
private _fnc_flattenTerrain = { params ["_start", "_a", "_b", "_h"]; for "_xStep" from 0 to _a do { for "_yStep" from 0 to _b do { _start vectorAdd [_xStep, _yStep, 0] diag_setTerrainHeight _h; }; }; }; [position player, 50, 50, 150] spawn _fnc_flattenTerrain;
Additional Information
- See also:
- diag_getTerrainHeight
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note