BIS fnc addCuratorIcon: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \|descr=(.*) \| (.*) " to " |descr= $1 |s1= $2 ") |
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|game1= arma3 | |game1= arma3 | ||
|version1= 1.16 | |version1= 1.16 | ||
|gr1= Curator | |gr1= Curator | ||
|descr= | |descr= Add an icon displayed in curator interface. | ||
|s1= [object, iconParams, map, 3D] call [[BIS_fnc_addCuratorIcon]] | |s1= [object, iconParams, map, 3D] call [[BIS_fnc_addCuratorIcon]] | ||
Line 19: | Line 18: | ||
|p4= 3D: [[Boolean]] - (Optional, default [[true]]) [[true]] to show icon in 3D scene | |p4= 3D: [[Boolean]] - (Optional, default [[true]]) [[true]] to show icon in 3D scene | ||
| [[Number]] - Icon ID, used in [[BIS_fnc_removeCuratorIcon]] | |r1= [[Number]] - Icon ID, used in [[BIS_fnc_removeCuratorIcon]] | ||
|x1= <code>[ curatorModule, ["targetIcon.paa", [1,1,1,1], position [[player]], 1, 1, 45, "Target", 1, 0.05, "TahomaB"], [[false]] ] [[call]] [[BIS_fnc_addCuratorIcon]];</code> | |x1= <code>[ curatorModule, ["targetIcon.paa", [1,1,1,1], position [[player]], 1, 1, 45, "Target", 1, 0.05, "TahomaB"], [[false]] ] [[call]] [[BIS_fnc_addCuratorIcon]];</code> |
Revision as of 18:35, 9 June 2021
Description
Syntax
- Syntax:
- [object, iconParams, map, 3D] call BIS_fnc_addCuratorIcon
- Parameters:
- object: Object - Curator module
- iconParams: Array - Icon params (see drawIcon3D scripting command for its format)
- map: Boolean - (Optional, default true) true to show icon on map
- 3D: Boolean - (Optional, default true) true to show icon in 3D scene
- Return Value:
- Number - Icon ID, used in BIS_fnc_removeCuratorIcon
Examples
- Example 1:
[ curatorModule, ["targetIcon.paa", [1,1,1,1], position player, 1, 1, 45, "Target", 1, 0.05, "TahomaB"], false ] call BIS_fnc_addCuratorIcon;
Additional Information
- See also:
- Arma 3: CuratorBIS_fnc_removeCuratorIcon
Notes
-
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