BIS fnc moduleRespawnInventory: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{RV\|type=function \| *arma ?3 * \| *([0-9]\.[0-9]{2}) * \|gr1=(.*) \|gr2=(.*) \| <pre>\/\*" to "{{RV|type=function |game1= arma3 |version1= $1 |gr1=$2 |gr2=$3 |descr= <pre>/*") |
Lou Montana (talk | contribs) m (Text replacement - " |p1= |x1= }}" to " }}") |
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|s1= <!-- [] call [[BIS_fnc_moduleRespawnInventory]]; --> | |s1= <!-- [] call [[BIS_fnc_moduleRespawnInventory]]; --> | ||
}} | }} |
Revision as of 19:54, 9 June 2021
Description
- Description:
/* Description: Set respawn loadouts a curator can assign to players Parameter(s): 0: OBJECT - curator logic 1: BOOL - true to make all loadouts availale, false to base them on units the curator can place Returns: BOOL */
- Execution:
- call
- Groups:
- RespawnModules
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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