BIS fnc hasItem: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "<br><br> {{Feature" to "{{Feature") |
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|gr1= Inventory | |gr1= Inventory | ||
| Returns [[true]] if object contains given item in inventory / cargo storage. | | Returns [[true]] if object contains given item in inventory / cargo storage.{{Feature | important | This function performs a deep search of inventory / cargo storage, thus is not suitable for per-frame execution}} | ||
{{Feature | important | This function performs a deep search of inventory / cargo storage, thus is not suitable for per-frame execution}} | |||
| [object, item, searchCrew] call '''BIS_fnc_hasItem'''; | | [object, item, searchCrew] call '''BIS_fnc_hasItem'''; |
Revision as of 20:35, 9 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- [object, item, searchCrew]: Array
- object: Object or Group - unit, vehicle, container or group of units (since v1.95)
- item: String - item to find
- searchCrew (Optional): Boolean - true to search vehicle crew as well if object is a vehicle. Default - false
- Return Value:
- Return value needed
Examples
- Example 1:
[player, "ItemMap"] call BIS_fnc_hasItem;
- Example 2:
[tank, "FirstAidKit", true] call BIS_fnc_hasItem;
Additional Information
- See also:
- See also needed
Notes
-
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