teamSwitch: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "{{uc:{{PAGENAME}}}} " to "") |
Lou Montana (talk | contribs) m (Text replacement - "<br><br> {{Feature" to "{{Feature") |
||
Line 8: | Line 8: | ||
| Invoke the [[Team_Switch|Team Switch]] dialog (force it even when conditions are not met). | | Invoke the [[Team_Switch|Team Switch]] dialog (force it even when conditions are not met). | ||
There has to be at least one playable unit for team switch to work, and for this command to work in MP, respawn type in [[description.ext]] should be 5 (SIDE). | There has to be at least one playable unit for team switch to work, and for this command to work in MP, respawn type in [[description.ext]] should be 5 (SIDE).{{Feature | Informative | When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it <tt>_unit [[enableAI]] "TeamSwitch"</tt> so that the unit continues with [[waypoints]]. }} | ||
{{Feature | Informative | When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it <tt>_unit [[enableAI]] "TeamSwitch"</tt> so that the unit continues with [[waypoints]]. }} | |||
| [[teamSwitch]] | | [[teamSwitch]] |
Revision as of 20:36, 9 June 2021
Description
- Description:
- Description needed
- Groups:
- Team Switch
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
teamSwitch;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note