teamSwitch

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Introduced with Armed Assault version 1.001.00
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Description

Description:
Invoke the Team Switch dialog (force it even when conditions are not met). There has to be at least one playable unit for team switch to work, and for this command to work in MP, respawn type in description.ext should be 5 (SIDE).

When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it _unit enableAI "TeamSwitch" so that the unit continues with waypoints.

Syntax

Syntax:
teamSwitch
Return Value:
Nothing

Examples

Example 1:
teamSwitch;

Additional Information

See also:
Team SwitchenableTeamSwitchonBriefingTeamSwitchonTeamSwitchteamSwitchEnabledselectPlayer
Groups:
Team Switch

Notes

i
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Notes

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