set3DENObjectType: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " {{uc:{{PAGENAME}}}}" to "") |
Lou Montana (talk | contribs) |
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|p1= objects: [[Array]] of [[Object]]s | |p1= objects: [[Array]] of [[Object]]s | ||
|p2= classname: [[String]] - name of the cfgVehicles class | |p2= classname: [[String]] - name of the cfgVehicles class | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>[ [[get3DENMouseOver]] [[select]] 1] [[set3DENObjectType]] "B_crew_F"; | |x1= <code>[ [[get3DENMouseOver]] [[select]] 1] [[set3DENObjectType]] "B_crew_F"; |
Revision as of 10:18, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Eden Editor
Syntax
- Syntax:
- Syntax needed
- Parameters:
- objects: Array of Objects
- classname: String - name of the cfgVehicles class
- Return Value:
- Nothing
Examples
- Example 1:
[ get3DENMouseOver select 1] set3DENObjectType "B_crew_F"; // turns object under cursor into a blufor crewman
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note