Bug List – ArmA: Armed Assault

From Bohemia Interactive Community
Jump to navigation Jump to search
(→‎General Issues: german version MP filter UI issue)
Line 215: Line 215:
{{Bug priority|5|
{{Bug priority|5|
When crouching (key X by default) and moving slowly (SHIFT), player fatigues as if sprinting.  This makes it difficult to sneak as the rifle accuracy is affected when fatigued. In real life, crouching and moving slowly is not a strenuous activity.''[v 1.00 - 1.02]'' -[[User:Forge uk|Forge uk]]
When crouching (key X by default) and moving slowly (SHIFT), player fatigues as if sprinting.  This makes it difficult to sneak as the rifle accuracy is affected when fatigued. In real life, crouching and moving slowly is not a strenuous activity.''[v 1.00 - 1.02]'' -[[User:Forge uk|Forge uk]]
}}
{{Bug priority|0|
Rudder controls for AV-8B lose noticeable effect in too slow speeds. Consider this: stall speed for the plane seems to be around 200 (you can barely keep it's nose up). At this speed you should be able to use rudder to adjust the plane heading (for example aligning for runway when landing). Also rudder is used for aiming (to some extent) when firing the minigun. At the moment you can't turn the heading enough with pedals to aid landing or attacking with minigun. Another point; when you bank hard (close to 90deg left or right) you should be able to keep the nose of aircraft from falling with rudder. This issue will probably apply to other fast moving winged aircraft as well. (tested with joystick with rudder axis). 21 Dec 2006. [v 1.00 - 1.02] -[[User:Tuusita|Tuusita]]
}}
{{Bug priority|0|
Controlling AV-8B throttle with joystick throttle axis is difficult. When you set throttle axis to near center it seems there is "an autothrottle" that increases throttle when nose is pointing up (above horizon) and decreases throttle when nose is pointing down (below horizon). This "autothrottle" is not able to hold speed when you are banking and your nose points slightly down; it will decrease throttle even if your speed is slowing down since your nose points below horizon. Suggested fix: 1)(preferred)control aircraft throttle directly (when throttle axis is designated in Controls) OR 2)make "autothrottle" try to hold the speed (the speed when throttle axis was centered). 21 Dec 2006.  -[[User:Tuusita|Tuusita]]
}}
}}



Revision as of 00:03, 21 December 2006

Bug additions are to be clear and concise. Information on how to reproduce and locate bugs or visually displayed with a movie or image is essential in helping BI fix any bugs as quickly as possible. Your additions are to be signed and version number properly identified or your addition will be removed without notification.


Introduction

Help BI keep track of important bugs by contributing to this list! Before you begin editing, read over the How To Report section. Its very important to provide accurate detail by posting reproducing steps, images, movies, and locations of bugged models/graphics.

If you have a more detailed bug report that requires more room then makes sense for the Biki then go to the BIS Forum and find the current bug thread and post it there.

There is a wishlist for making suggestions to improve Armed Assault, please use this list for those suggestions

You should only post bugs about the current version

Current ArmA version is: [1.02]

Current Dedicated server version is: [1.02]

You can find information about the 1.02 patch here

The old bug list can be found here Armed_Assault:_Bugs_List-version-1.01.5094.

How to Report

Submitting bugs in a usable format is essential. Your wasting everybody's time if you post something meaningless and there is a good chance your addition will be removed or ignored.

1. Post in the appropriate section.
2. Always sign your entries by adding ~~~ after your addition. Failure to sign your addition will result in someone removing your addition without notification.
3. Add your bug using the template Bug priority with priority 0 add the end of the appropriate section. Authorized people will alter the priority of your bug.

The source code of a new bug with the template Bug priority should look like that:

{{Bug priority|0|
YOUR TEXT HERE -~~~
}}

Here are a couple of decent examples of usable information.

Template:Bug priority Template:Bug priority

Reproduction missions can be very helpful for complex problems, when possible provide a link to the mission containing only the necessary items to illustrate the bug report.

Bug priorities To make it easier for BI people to see important bugs, we introduced bug priority templates. Add new bugs with priority 0. Only BigDawgKS, Sniperwolf572, the BI staff and the wiki sysops are allowed to set priorities to values higher than 0.

General Issues

Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority

AI Issues

Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority

Template:Bug priority

Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority

Audio Issues

Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority

Collision Issues

Template:Bug priority

Template:Bug priority

Template:Bug priority

Control Issues

Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority

Editing & Scripting

Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority

Island Issues

Template:Bug priority Template:Bug priority


Mission Issues

Template:Bug priority

Template:Bug priority Template:Bug priority Template:Bug priority

Multi Player Issues

Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority

Dedicated Server Issues

Template:Bug priority


Performance Issues

Template:Bug priority Template:Bug priority


Physics Issues

Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority


Realism Issues

Units/Vehicles

Template:Bug priority Template:Bug priority

Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority

Template:Bug priority

Template:Bug priority

Template:Bug priority

Template:Bug priority

Visual Issues

Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority

Weapons

Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority