canUnloadInCombat: Difference between revisions

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m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ")
m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=")
Line 21: Line 21:
|p1= vehicle: [[Object]] -
|p1= vehicle: [[Object]] -


| [[Boolean]]
\|r1= [[Boolean]]


|x1= <code>if ([[canUnloadInCombat]] _vehicle) then {...};</code>
\|x1= <code>if ([[canUnloadInCombat]] _vehicle) then {...};</code>


|seealso= [[setUnloadInCombat]]
|seealso= [[setUnloadInCombat]]

Revision as of 10:26, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object - \
Return Value:
Boolean \

Examples

Example 1:
if (canUnloadInCombat _vehicle) then {...};

Additional Information

See also:
setUnloadInCombat

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note