lockedTurret: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "|r1=$1 |x1=") |
||
Line 23: | Line 23: | ||
|p2= turretPath: [[Array]] - | |p2= turretPath: [[Array]] - | ||
| [[Boolean]] | |r1= [[Boolean]] | ||
|x1= <code>_locked = tank [[lockedTurret]] [0];</code> | |x1= <code>_locked = tank [[lockedTurret]] [0];</code> |
Revision as of 13:21, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Turrets
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object -
- turretPath: Array -
- Return Value:
- Boolean
Examples
- Example 1:
_locked = tank lockedTurret [0];
Additional Information
- See also:
- lockTurretmoveInTurretturretUnit
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note