assignToAirport: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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|x1= <code>plane1 [[assignToAirport]] 0</code> | |x1= <code>plane1 [[assignToAirport]] 0</code> | ||
Revision as of 19:54, 10 June 2021
Description
- Description:
- Assigns a plane to an airport ID or object.
- Problems:
- Groups:
- Roads and Airports
Syntax
- Syntax:
- plane assignToAirport id
- Parameters:
- plane: Object - Plane
- id: Number - Airport id
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- plane assignToAirport target Template:Since
- Parameters:
- plane: Object - Plane
- target: Object - Airport object. For example an aircraft carrier, see Arma 3: Dynamic Airport Configuration
- Return Value:
- Nothing
Examples
- Example 1:
plane1 assignToAirport 0
- Example 2:
plane1 assignToAirport carrier1
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.08
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Roads and Airports