posWorldToScreen: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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| [[Array]] - screen coordinates in format [x, y] | | [[Array]] - screen coordinates in format [x, y] | ||
|x1= <code>_screenCoord = _control [[posWorldToScreen]] _worldCoord;</code> | |x1= <code>_screenCoord = _control [[posWorldToScreen]] _worldCoord;</code> | ||
|x2= <code>_screenCoord = _control [[posWorldToScreen]] [[position]] [[player]];</code> | |x2= <code>_screenCoord = _control [[posWorldToScreen]] [[position]] [[player]];</code> |
Revision as of 20:14, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- GUI Control - MapPositions
Syntax
- Syntax:
- Syntax needed
- Parameters:
- map : Control - map control
- position : Array - world position in format Position2D or Position3D
- Return Value:
- Return value needed
Examples
- Example 1:
_screenCoord = _control posWorldToScreen _worldCoord;
- Example 2:
_screenCoord = _control posWorldToScreen position player;
Additional Information
- See also:
- posScreenToWorldctrlMapWorldToScreen
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note