BIS fnc addWeapon: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
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* [[String]] - Magazine name to be used. | * [[String]] - Magazine name to be used. | ||
| [[String]] - Primary'''(!)''' muzzle name of weapon. | |r1=[[String]] - Primary'''(!)''' muzzle name of weapon. | ||
|x1= Add 6 dual-purpose magazines and the underwater gun to the player: | |x1= Add 6 dual-purpose magazines and the underwater gun to the player: |
Revision as of 20:27, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- InventoryWeapons
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object - Unit to add weapon to.
- weaponClassName: String - Weapon Classname (found in CfgWeapons).
- quantity: Number - Amount of magazines.
- type: Number or String - (Optional, default 0)
- Return Value:
- String - Primary(!) muzzle name of weapon.
Examples
- Example 1:
- Add 6 dual-purpose magazines and the underwater gun to the player:
newGun = [player, "arifle_SDAR_F", 6] call BIS_fnc_addWeapon;
- Example 2:
- Adds 2 × 30 Rnd Stanag Tracer (Red) magazines to bluforUnit, with an Mk20_F:
newGun = [bluforUnit, "arifle_Mk20_F", 2, 1] call BIS_fnc_addWeapon;
- Example 3:
- Alternative syntax of second example, with magazine name written out:
newGun = [bluforUnit, "arifle_Mk20_F", 2, "30Rnd_556x45_Stanag_Tracer_red"] call BIS_fnc_addWeapon;
Additional Information
- See also:
- addWeaponselectWeapon
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on September 29, 2014 - 18:13 (UTC)
- Tryteyker-
- This function only returns the primary muzzle name of a gun. For more info on how to select guns' secondary muzzle names (like an underhand grenade launcher), view the notes on selectWeapon.