BIS fnc inv: Difference between revisions

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m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ")
m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=")
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|p1= unit: [[Object]] - unit or vehicle
|p1= unit: [[Object]] - unit or vehicle


| [[Array]] of [[Config]] - weapons then magazines
|r1=[[Array]] of [[Config]] - weapons then magazines


|x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_inv]];</code>
|x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_inv]];</code>

Revision as of 20:27, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Inventory

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object - unit or vehicle
Return Value:
Array of Config - weapons then magazines

Examples

Example 1:
[player] call BIS_fnc_inv;

Additional Information

See also:
BIS fnc invAddBIS fnc invRemoveBIS fnc invCodeToArrayBIS fnc invStringBIS fnc invSlotsBIS fnc invSlotsEmptyBIS fnc invSlotType

Notes

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Only post proven facts here! Add Note