BIS fnc diagPreview: Difference between revisions

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m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=")
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|p4= startPos: [[Position]] - (Optional, default [[screenToWorld]] [0.5,0.5] in [[Eden Editor]] or [[position]] [[player]]) - Start position
|p4= startPos: [[Position]] - (Optional, default [[screenToWorld]] [0.5,0.5] in [[Eden Editor]] or [[position]] [[player]]) - Start position


| [[Array]] -  List of created classes
|r1=[[Array]] -  List of created classes


|x1= <code>[ "CfgVehicles", "Car", 15, [0,0,0] ] [[call]] [[BIS_fnc_diagPreview]];</code>
|x1= <code>[ "CfgVehicles", "Car", 15, [0,0,0] ] [[call]] [[BIS_fnc_diagPreview]];</code>

Revision as of 20:27, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Diagnostic

Syntax

Syntax:
Syntax needed
Parameters:
container: String - (Optional, default "CfgVehicles") - Class container. Can be:
  • "CfgVehicles"
  • "CfgWeapons"
parentClass: String - (Optional, default typeOf player) - Parent class of the objects (e.g. "Car" or "Rifle")
distance: Number - (Optional, default 10) - Distance between objects
startPos: Position - (Optional, default screenToWorld [0.5,0.5] in Eden Editor or position player) - Start position
Return Value:
Array - List of created classes

Examples

Example 1:
[ "CfgVehicles", "Car", 15, [0,0,0] ] call BIS_fnc_diagPreview;

Additional Information

See also:
Diag functions

Notes

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