BIS fnc setRespawnInventory: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Arma 3 ([^ACHJKLMTZ|])([^|]+)\]\]" to "Arma 3: $1$2") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
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|p2= inventory: [[Array]] of [[String|strings]] - Classes from CfgInventory or CfgVehicles | |p2= inventory: [[Array]] of [[String|strings]] - Classes from CfgInventory or CfgVehicles | ||
| [[Array]] - in format [target, id] used in [[BIS_fnc_removeRespawnInventory]] | |r1=[[Array]] - in format [target, id] used in [[BIS_fnc_removeRespawnInventory]] | ||
|x1= <code><nowiki>[</nowiki>[[player]], ["B_T_Recon_TL_F"]] [[call]] [[BIS_fnc_setRespawnInventory]];</code> | |x1= <code><nowiki>[</nowiki>[[player]], ["B_T_Recon_TL_F"]] [[call]] [[BIS_fnc_setRespawnInventory]];</code> |
Revision as of 20:35, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- Syntax needed
- Parameters:
- target: Namespace, Side, Group or Object - Target where respawn inventories should be saved
- inventory: Array of strings - Classes from CfgInventory or CfgVehicles
- Return Value:
- Array - in format [target, id] used in BIS_fnc_removeRespawnInventory
Examples
- Example 1:
[player, ["B_T_Recon_TL_F"]] call BIS_fnc_setRespawnInventory;
Additional Information
- See also:
- Arma 3: RespawnBIS_fnc_addRespawnInventoryBIS_fnc_removeRespawnInventoryBIS_fnc_getRespawnInventories
Notes
-
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