BIS fnc setRespawnInventory: Difference between revisions

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m (Text replacement - "\[\[Arma 3 ([^ACHJKLMTZ|])([^|]+)\]\]" to "Arma 3: $1$2")
m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=")
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|p2= inventory: [[Array]] of [[String|strings]] - Classes from CfgInventory or CfgVehicles
|p2= inventory: [[Array]] of [[String|strings]] - Classes from CfgInventory or CfgVehicles


| [[Array]] - in format [target, id] used in [[BIS_fnc_removeRespawnInventory]]
|r1=[[Array]] - in format [target, id] used in [[BIS_fnc_removeRespawnInventory]]


|x1= <code><nowiki>[</nowiki>[[player]], ["B_T_Recon_TL_F"]] [[call]] [[BIS_fnc_setRespawnInventory]];</code>
|x1= <code><nowiki>[</nowiki>[[player]], ["B_T_Recon_TL_F"]] [[call]] [[BIS_fnc_setRespawnInventory]];</code>

Revision as of 20:35, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Respawn

Syntax

Syntax:
Syntax needed
Parameters:
target: Namespace, Side, Group or Object - Target where respawn inventories should be saved
inventory: Array of strings - Classes from CfgInventory or CfgVehicles
Return Value:
Array - in format [target, id] used in BIS_fnc_removeRespawnInventory

Examples

Example 1:
[player, ["B_T_Recon_TL_F"]] call BIS_fnc_setRespawnInventory;

Additional Information

See also:
Arma 3: RespawnBIS_fnc_addRespawnInventoryBIS_fnc_removeRespawnInventoryBIS_fnc_getRespawnInventories

Notes

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