ctrlSetTextColor: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| (\[\[[a-zA-Z ]+\]\]) \|x1=" to " |r1=$1 |x1=") |
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Line 15: | Line 15: | ||
|p2= color: [[Array]] | |p2= color: [[Array]] | ||
| [[Nothing]] | |r1=[[Nothing]] | ||
|x1= <code>_control [[ctrlSetTextColor]] [1, 0, 0, 1]</code> | |x1= <code>_control [[ctrlSetTextColor]] [1, 0, 0, 1]</code> |
Revision as of 21:15, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- GUI Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- control: Control
- color: Array
- Return Value:
- Nothing
Examples
- Example 1:
_control ctrlSetTextColor [1, 0, 0, 1]
Additional Information
- See also:
- ctrlTextColorctrlSetText
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on April 10, 2015 - 06:47 (UTC)
- Fight9
- When used on a CT_PROGRESS control, remove the configured "texture" first. The two will affect each other. - Arma 3 v1.42
- Posted on March 4, 2018 - 22:57 (UTC)
- feint
- This command can be used to change the color of the light that is illuminating a texture in a display. By default, textures are lit with white light at 100% [1,1,1,1];