BIS fnc getVehicleCustomization: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *[^d][^= ]+ \| *p1 *=" to " |s1=$1 |p1=") |
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| Return vehicle customization settings. | | Return vehicle customization settings. | ||
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|p1= object: [[Object]] | |p1= object: [[Object]] |
Revision as of 22:05, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Vehicles
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object
- class: String - (Optional, default "") Object class override
- Return Value:
- Array in format: [<texture>,<animations>], for example ([["wasp",1],["AddTread",0,"AddTread_Short",1]])
Examples
- Example 1:
[vehicle player] call BIS_fnc_getVehicleCustomization;
Additional Information
Notes
-
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