BIS fnc getVehicleCustomization: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *[^d][^= ]+ \| *p1 *=" to " |s1=$1 |p1=") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.00 | |||
|1.00 | |||
|gr1= Vehicles | |gr1= Vehicles | ||
| Return vehicle customization settings. | |descr= Return vehicle customization settings. | ||
|s1= | |s1= [object, class] call [[BIS_fnc_getVehicleCustomization]] | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
Line 15: | Line 14: | ||
|p2= class: [[String]] - (Optional, default "") Object class override | |p2= class: [[String]] - (Optional, default "") Object class override | ||
|r1=[[Array]] in format: [<texture>,<animations>], for example (<nowiki>[</nowiki>["wasp",1],["AddTread",0,"AddTread_Short",1]]) | |r1= [[Array]] in format: [<texture>, <animations>], for example (<nowiki>[</nowiki>["wasp",1],["AddTread",0,"AddTread_Short",1]]) | ||
|x1= <code><nowiki | |x1= <code>[<nowiki/>[[vehicle]] [[player]]] [[call]] [[BIS_fnc_getVehicleCustomization]];</code> | ||
|seealso= [[Vehicle Customization (VhC)]], [[BIS_fnc_initVehicle]] | |seealso= [[Vehicle Customization (VhC)]], [[BIS_fnc_initVehicle]] | ||
}} | }} |
Revision as of 22:07, 10 June 2021
Description
Syntax
- Syntax:
- [object, class] call BIS_fnc_getVehicleCustomization
- Parameters:
- object: Object
- class: String - (Optional, default "") Object class override
- Return Value:
- Array in format: [<texture>, <animations>], for example ([["wasp",1],["AddTread",0,"AddTread_Short",1]])
Examples
- Example 1:
[vehicle player] call BIS_fnc_getVehicleCustomization;
Additional Information
Notes
-
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