BIS fnc destroyer01GetShipPart: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{RV\|type=function \| *arma ?3 * \| *([0-9]\.[0-9]{2}) * \|gr1=(.*) \| <pre>\/\*" to "{{RV|type=function |game1= arma3 |version1= $1 |gr1=$2 |descr= <pre>/*") |
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0: ship Base/object | 0: ship Base/object | ||
1: ship part class name to find | 1: ship part class name to find | ||
Returns: object (ship part that matches selected class name) | Returns: object (ship part that matches selected class name) | ||
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|x1= | |x1= | ||
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[[Category:{{Name|arma3}}: Functions|{{uc:Destroyer01GetShipPart}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:Destroyer01GetShipPart}}]] |
Revision as of 22:42, 10 June 2021
Description
- Description:
/* Author: Bravo Zero One development - John_Spartan Description: - This is a helper function to get ship components (objects) by class name from stored array in ships master component's name-space ("BIS_CarrierParts" array). Execution: - Call from script or config. Example: [_this, 'Land_Destroyer_01_hull_05_F'] call bis_fnc_destroyer01GetShipPart; Requirements: - Ships master object must be present. Ships master object must have initialized the array of sub components. Parameter(s): _this select 0: mode (Scalar) 0: ship Base/object 1: ship part class name to find Returns: object (ship part that matches selected class name) Result: n/a */
- Execution:
- call
- Groups:
- Destroyer
Syntax
- Syntax:
- [] call BIS_fnc_destroyer01GetShipPart
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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