onPreloadStarted: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
||
Line 29: | Line 29: | ||
|seealso= [[onPreloadFinished]] | |seealso= [[onPreloadFinished]] | ||
}} | }} | ||
{{GameCategory|arma2|Scripting Commands}} | {{GameCategory|arma2|Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} |
Revision as of 23:37, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Event Handlers
Syntax
- Syntax:
- Syntax needed
- Parameters:
- command: String or Code
- Return Value:
- Nothing
Examples
- Example 1:
onPreloadStarted {diag_log "preload started"};
Additional Information
- See also:
- onPreloadFinished
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note