removeMPEventHandler: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " +<\/code>" to "</code>") |
Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
||
Line 35: | Line 35: | ||
<dt class="note">[[User:kju|kju]]</dt> | <dt class="note">[[User:kju|kju]]</dt> | ||
<dd class="note">At least for MPKilled it needs to be executed where the target unit is local. The effect (the removal) is global. | <dd class="note">At least for MPKilled it needs to be executed where the target unit is local. The effect (the removal) is global. | ||
</dl> | </dl> | ||
{{GameCategory|arma2|Scripting Commands}} | {{GameCategory|arma2|Scripting Commands}} |
Revision as of 23:37, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- MultiplayerEvent Handlers
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unitName: Object
- event: String
- index: Number - index returned by addMPEventHandler
- Return Value:
- Nothing
Examples
- Example 1:
player removeMPEventHandler ["MPKilled", 0];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 25 July, 2011
- kju
- At least for MPKilled it needs to be executed where the target unit is local. The effect (the removal) is global.