setFSMVariable: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "| Nothing |x1=" to "|r1= Nothing |x1=")
m (Text replacement - " +" to " ")
Line 43: Line 43:
<dt class="note">'''[[User:Master85|Master85]] ([[User talk:Master85|talk]])'''<dd class="note">If the variable is not yet defined within the FSM it will be created.
<dt class="note">'''[[User:Master85|Master85]] ([[User talk:Master85|talk]])'''<dd class="note">If the variable is not yet defined within the FSM it will be created.
</dl>
</dl>


{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Revision as of 09:14, 11 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
System

Syntax

Syntax:
Syntax needed
Parameters:
handle: Number - FSM handle
[name,value]: Array
name: String - name of the FSM variable
value: Anything - new value of the FSM variable
Return Value:
Nothing

Examples

Example 1:
_handle = execFSM "test.fsm"; _handle setFSMVariable ["_foo", 23]; sets variable _foo in the FSM to 23

Additional Information

See also:
FSMcommandFSMcompletedFSMdoFSMexecFSMgetFSMVariable

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on March 23, 2014 - 00:53
Master85 (talk)
If the variable is not yet defined within the FSM it will be created.