setObjectMaterial: Difference between revisions
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|seealso= [[getObjectMaterials]], [[setObjectTextureGlobal]], [[getObjectTextures]], [[setObjectTexture]], [[setObjectMaterialGlobal]] | |seealso= [[getObjectMaterials]], [[setObjectTextureGlobal]], [[getObjectTextures]], [[setObjectTexture]], [[setObjectMaterialGlobal]] | ||
}} | }} | ||
{{GameCategory|arma3|New Scripting Commands}} | {{GameCategory|arma3|New Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} |
Revision as of 09:19, 11 June 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- obj: Object
- [selectionNumber, material]: Array
- selectionNumber: Number
- material: String
- Return Value:
- Nothing
Examples
- Example 1:
car setObjectMaterial [0,"A3\Structures_F\Data\Windows\window_set.rvmat"]; car setObjectMaterial [1,"A3\Structures_F\Data\Windows\window_set.rvmat"];
Additional Information
- See also:
- getObjectMaterialssetObjectTextureGlobalgetObjectTexturessetObjectTexturesetObjectMaterialGlobal
Notes
-
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