BIS fnc textureVehicleIcon: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
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| Checks whether icon is defined in CfgVehicleIcons and if so, returns the icon. | | Checks whether icon is defined in CfgVehicleIcons and if so, returns the icon. | ||
| [wantedIcon] call [[BIS_fnc_textureVehicleIcon]] | |s1=[wantedIcon] call [[BIS_fnc_textureVehicleIcon]] | ||
|p1= wantedIcon: [[String]] | |p1= wantedIcon: [[String]] |
Revision as of 15:57, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [wantedIcon] call BIS_fnc_textureVehicleIcon
- Parameters:
- wantedIcon: String
- Return Value:
- String - icon texture path, or wantedIcon if not found
Examples
- Example 1:
_mediTexture = ["iconManMedic"] call BIS_fnc_textureVehicleIcon;
Additional Information
- See also:
- BIS_fnc_textureMarker
Notes
-
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