BIS fnc carAlarm: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
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| Play car alarm effect. | | Play car alarm effect. | ||
| [mode, car] call [[BIS_fnc_carAlarm]] | |s1=[mode, car] call [[BIS_fnc_carAlarm]] | ||
|p1= mode: [[String]] - can be one of: | |p1= mode: [[String]] - can be one of: |
Revision as of 15:57, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [mode, car] call BIS_fnc_carAlarm
- Parameters:
- mode: String - can be one of:
- "init": add "Hit" and "GetIn" event handler on the car
- "play": play the alarm effect
- car: Object - vehicle protected by alarm
- Return Value:
- Nothing
Examples
- Example 1:
["init", myCar] call BIS_fnc_carAlarm;
Additional Information
- See also:
- Arma 3 Event Handlers
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note