BIS fnc deleteInventory: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|" to "|") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
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| Delete loadout saved using [[BIS_fnc_saveInventory]]. | | Delete loadout saved using [[BIS_fnc_saveInventory]]. | ||
| [unit,input] call [[BIS_fnc_deleteInventory]] | |s1=[unit,input] call [[BIS_fnc_deleteInventory]] | ||
|p1= unit: [[Object]] - Unit whose inventory should be saved | |p1= unit: [[Object]] - Unit whose inventory should be saved |
Revision as of 15:57, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [unit,input] call BIS_fnc_deleteInventory
- Parameters:
- unit: Object - Unit whose inventory should be saved
- input: Array in format:
- Return Value:
- Boolean
Examples
- Example 1:
[ player, [missionNamespace, "BIS_inv"] ] call BIS_fnc_deleteInventory;
Additional Information
Notes
-
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