cadetMode: Difference between revisions

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<dd class="notedate">Posted on December 1, 2009 - 17:49</dd>
<dd class="notedate">Posted on December 1, 2009 - 17:49</dd>
<dt class="note">[[User:Killswitch|Killswitch]]<dd class="note">
<dt class="note">[[User:Killswitch|Killswitch]]</dt>
<dd class="note">
In ArmA II, this command will return true if the difficulty level is set to "Recruit" or "Regular". It returns false for the "Veteran" and "Expert" difficulty levels.
In ArmA II, this command will return true if the difficulty level is set to "Recruit" or "Regular". It returns false for the "Veteran" and "Expert" difficulty levels.



Revision as of 18:31, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Problems:
Arma 3
This command returns the status of the global difficulty showCadetHints.
Use difficulty in [0,1] to achieve the original intended functionality!
Groups:
Difficulty

Syntax

Syntax:
Syntax needed
Return Value:
Boolean - true when playing in cadet mode, false when playing in veteran mode

Examples

Example 1:
? (cadetMode) : _AIsoldier setSkill 0.1 //sqs
Example 2:
if (cadetMode) then {_AIsoldier setSkill 0.1}; //sqf

Additional Information

See also:
hintCadetdifficulty

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on December 1, 2009 - 17:49
Killswitch
In ArmA II, this command will return true if the difficulty level is set to "Recruit" or "Regular". It returns false for the "Veteran" and "Expert" difficulty levels.