BIS fnc disableRevive: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
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|descr= Disable revive on given unit. | |descr= Disable revive on given unit. | ||
||s1= [player] call [[BIS_fnc_disableRevive]] | ||s1= [player] call [[BIS_fnc_disableRevive]] | ||
|p1= player: [[Object]] - Affected player | |p1= player: [[Object]] - Affected player |
Revision as of 19:24, 12 June 2021
Description
Syntax
- Syntax:
- [player] call BIS_fnc_disableRevive
- Parameters:
- player: Object - Affected player
- Return Value:
- Nothing
Examples
- Example 1:
[BIS_unit] call BIS_fnc_disableRevive;
Additional Information
- See also:
- Arma 3: Revive BIS_fnc_reenableRevive
Notes
-
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