BIS fnc hasItem: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[^ ]+\] (call|spawn) ('''|\[\[)BI(N|S)_fnc_[a-zA-Z0-9_]+('''|\]\]));? \| *p1 *=" to " |s1=$1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(s1=)? *((\[[^ ]+\]) (call|spawn) '''(BI(N|S)_fnc_[a-zA-Z0-9_]+)''');? \| *p1 *=" to " |s1= $3 $4 $5 |p1=") |
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| Returns [[true]] if object contains given item in inventory / cargo storage.{{Feature | important | This function performs a deep search of inventory / cargo storage, thus is not suitable for per-frame execution}} | | Returns [[true]] if object contains given item in inventory / cargo storage.{{Feature | important | This function performs a deep search of inventory / cargo storage, thus is not suitable for per-frame execution}} | ||
|s1=[object, item, searchCrew] call | |s1= [object, item, searchCrew] call [[BIS_fnc_hasItem]] | ||
|p1=[object, item, searchCrew]: [[Array]] | |p1=[object, item, searchCrew]: [[Array]] |
Revision as of 20:04, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [object, item, searchCrew] call BIS_fnc_hasItem
- Parameters:
- [object, item, searchCrew]: Array
- object: Object or Group - unit, vehicle, container or group of units (since v1.95)
- item: String - item to find
- searchCrew (Optional): Boolean - true to search vehicle crew as well if object is a vehicle. Default - false
- Return Value:
- Boolean - true if has item
Examples
- Example 1:
[player, "ItemMap"] call BIS_fnc_hasItem;
- Example 2:
[tank, "FirstAidKit", true] call BIS_fnc_hasItem;
Additional Information
- See also:
- See also needed
Notes
-
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