BIS fnc setMissionStatusSlot: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *([^=\| ]+) * \|p1=" to " |s1= $1 |p1=") |
||
Line 9: | Line 9: | ||
| Set a slot for mission status with sectors, respawn tickets, etc. | | Set a slot for mission status with sectors, respawn tickets, etc. | ||
| [id, text, texture, color, fade, position, barHeight] [[call]] [[BIS_fnc_setMissionStatusSlot]] | |s1= [id, text, texture, color, fade, position, barHeight] [[call]] [[BIS_fnc_setMissionStatusSlot]] | ||
|p1= id: [[Number]] - slot ID. Use -1 to assign it automatically | |p1= id: [[Number]] - slot ID. Use -1 to assign it automatically |
Revision as of 22:45, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Missions
Syntax
- Syntax:
- [id, text, texture, color, fade, position, barHeight] call BIS_fnc_setMissionStatusSlot
- Parameters:
- id: Number - slot ID. Use -1 to assign it automatically
- text: String - text
- texture: String - icon path
- color: Array - color in RGBA format
- fade: Number - slot fade, 0 is fully visible, 0 hidden
- position: Array in Position format - position top which camera moves after clicking on the slot
- barHeight: Number - slot progress bar height in range <0;1>
- Return Value:
- Number - Slot ID
Examples
- Examples:
- Example needed
Additional Information
- See also:
- BIS_fnc_showMissionStatus
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note