confirmSensorTarget: Difference between revisions

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m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=")
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| Sets for which [[Side]] the entity becomes a "confirmed hostile" target - a target that becomes highlighted red on the sensors display.
| Sets for which [[Side]] the entity becomes a "confirmed hostile" target - a target that becomes highlighted red on the sensors display.


| vehicle '''confirmSensorTarget''' [side, isConfirmed]
|s1=  vehicle '''confirmSensorTarget''' [side, isConfirmed]


|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]

Revision as of 22:58, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Sensors

Syntax

Syntax:
vehicle confirmSensorTarget [side, isConfirmed]
Parameters:
vehicle: Object
[side, isConfirmed]: Array
side: Side
isConfirmed: Boolean
Return Value:
Nothing

Examples

Example 1:
(vehicle player) confirmSensorTarget [west, true];

Additional Information

See also:
setVehicleRadarsetVehicleReportRemoteTargetsvehicleReportRemoteTargetsvehicleReceiveRemoteTargetssetVehicleReceiveRemoteTargetsvehicleReportOwnPositionsetVehicleReportOwnPositionreportRemoteTarget

Notes

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