commandGetOut: Difference between revisions
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* Does not work on [[setUnconscious|unconscious]] - unless the AI is under player command. Unlike [[moveOut]] or [[Arma_3_Actions#Eject|action "Eject"]] (but one after another)) | * Does not work on [[setUnconscious|unconscious]] - unless the AI is under player command. Unlike [[moveOut]] or [[Arma_3_Actions#Eject|action "Eject"]] (but one after another)) | ||
| '''commandGetOut''' units(s) | |s1= '''commandGetOut''' units(s) | ||
|p1= unitName: [[Object]] or [[Array]] of [[Object]]s | |p1= unitName: [[Object]] or [[Array]] of [[Object]]s |
Revision as of 22:58, 12 June 2021
Description
- Description:
- Description needed
- Multiplayer:
- This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not leave the vehicle.
- Groups:
- Unit Control
Syntax
Examples
- Example 1:
commandGetOut _unitOne
- Example 2:
commandGetOut [_unitOne,_unitTwo]
Additional Information
- See also:
- doGetOutmoveOutleaveVehicle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Stubs
- Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control
- Scripting Commands: Global Effect
- Operation Flashpoint: Elite: Scripting Commands