onTeamSwitch: Difference between revisions

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{{Feature | Informative | When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it (with {{ic|[[onTeamSwitch]] { _from [[enableAI]] "TeamSwitch" };}}) so that the unit continues with [[waypoints]]. }}
{{Feature | Informative | When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it (with {{ic|[[onTeamSwitch]] { _from [[enableAI]] "TeamSwitch" };}}) so that the unit continues with [[waypoints]]. }}


| [[onTeamSwitch]] commandset
|s1=  [[onTeamSwitch]] commandset


|p1= commandset:  [[String]] or [[Code]]
|p1= commandset:  [[String]] or [[Code]]

Revision as of 23:14, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Team SwitchEvent Handlers

Syntax

Syntax:
onTeamSwitch commandset
Parameters:
commandset: String or Code
Return Value:
Nothing

Examples

Example 1:
onTeamSwitch { [_from, _to] execVM "myTeamSwitchScript.sqf"; };

Additional Information

See also:
Team SwitchenableTeamSwitchonBriefingTeamSwitchteamSwitchteamSwitchEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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