screenToWorld: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
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| Returns the position on landscape ([[PositionAGL]]) corresponding to the given point on screen (in UI coordinates). | | Returns the position on landscape ([[PositionAGL]]) corresponding to the given point on screen (in UI coordinates). | ||
| '''screenToWorld''' screen | |s1= '''screenToWorld''' screen | ||
|p1= screen: [[Array]] - Screen position [x,y] (see [[SafeZone]] for more info) | |p1= screen: [[Array]] - Screen position [x,y] (see [[SafeZone]] for more info) |
Revision as of 23:21, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Positions
Syntax
- Syntax:
- screenToWorld screen
- Parameters:
- screen: Array - Screen position [x,y] (see SafeZone for more info)
- Return Value:
- Array - PositionAGL, world position on surface [x,y,0]
Examples
- Example 1:
_wPos = screenToWorld [0.5,0.5];
Additional Information
- See also:
- SafeZoneworldToScreen
Notes
-
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