setEffectCondition: Difference between revisions
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*If the result is an [[Array|array]], the effect is launched if the result contains the player or the player vehicle. | *If the result is an [[Array|array]], the effect is launched if the result contains the player or the player vehicle. | ||
| trigger '''setEffectCondition''' statement | |s1= trigger '''setEffectCondition''' statement | ||
|p1= trigger: [[Object]] | |p1= trigger: [[Object]] |
Revision as of 23:22, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Triggers
Syntax
- Syntax:
- trigger setEffectCondition statement
- Parameters:
- trigger: Object
- statement: String
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- waypoint setEffectCondition statement
- Parameters:
- waypoint: Waypoint - Array format Waypoint
- statement: String
- Return Value:
- Nothing
Examples
- Example 1:
_triggerObj setEffectCondition "thisList";
Additional Information
- See also:
- createTrigger
Notes
-
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