visiblePositionASL: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma2oa * +\| *1.([0-9]{2}) * *\|([^g]|g[^a])" to "| arma2oa |1.$1 |game2= tkoh |version2= 1.00 |game3= arma3 |version3= 0.50 |$2") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
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| Returns an object's rendered [[PositionASL|3D position ASL]] (z value above sea level) in render time scope. | | Returns an object's rendered [[PositionASL|3D position ASL]] (z value above sea level) in render time scope. | ||
|'''visiblePositionASL''' object | |s1= '''visiblePositionASL''' object | ||
|p1= object: [[Object]]: - name of the object | |p1= object: [[Object]]: - name of the object |
Revision as of 23:31, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- PositionsRender Time Scope
Syntax
- Syntax:
- visiblePositionASL object
- Parameters:
- object: Object: - name of the object
- Return Value:
- Return value needed
Examples
- Example 1:
playerRenderedPosASL = visiblePositionASL player;
Additional Information
- See also:
- getPosVisualgetPosASLVisualgetPosATLVisualgetPosWorldVisualvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note