BIS fnc updatePlayerArray: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) *\|p1=" to "|s1=$1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - " \[\[Category:\{\{Name\|arma3\}\}:[_ ]Functions\|[^ ]+\]\]" to "") |
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|seealso= [[player]], [[allPlayers]], [[playableUnits]] | |seealso= [[player]], [[allPlayers]], [[playableUnits]] | ||
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Revision as of 02:03, 13 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- [input] call BIS_fnc_updatePlayerArray
- Parameters:
- input: Array of Objects - Array of old player objects
- Return Value:
- Return value needed
Examples
- Example 1:
_newPlayerObjects = _oldPlayerObjects call BIS_fnc_updatePlayerArray;
Additional Information
- See also:
- playerallPlayersplayableUnits
Notes
-
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