BIS fnc mapAnimDone: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <!---|arg= local |Multiplayer Arguments=---> <!---|eff= local |Multiplayer Effects=---> " to " ")
m (Text replacement - " |p1= |r1= |x1= }}" to " |p1= |r1= |x1= |seealso= }}")
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.00


|1.00
|gr1= Map and Markers


|gr1 = Map and Markers
|descr= <pre>/*
 
| <pre>/*
Author:
Author:
Nelson Duarte
Nelson Duarte
Line 22: Line 21:
Examples:
Examples:
[] call BIS_fnc_mapAnimDone;
[] call BIS_fnc_mapAnimDone;
*/</pre>{{placeholder}}<!-- Remove this after fill-in -->
*/</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in -->


|s1= [] call [[BIS_fnc_mapAnimDone]]
|s1= [] call [[BIS_fnc_mapAnimDone]]
Line 32: Line 31:
|x1=
|x1=


|exec= call
|seealso=
}}
}}

Latest revision as of 02:14, 13 June 2021

Hover & click on the images for description

Description

Description:
/*
	Author:
	Nelson Duarte

	Description:
	Same as mapAnimAdd but with possibility for non linear zoom and position interpolation modes

	Parameters:
	Nothing

	Returns:
	Bool - False if map animation is in progress, true if not

	Examples:
	[] call BIS_fnc_mapAnimDone;
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
[] call BIS_fnc_mapAnimDone
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note