BIS fnc animalBehaviour: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "</dd> </dl>" to "</dd> </dl>") |
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To override, add <code>_agent [[setVariable]] ["BIS_fnc_animalBehaviour_disable", true];</code> right after agent creation. | To override, add <code>_agent [[setVariable]] ["BIS_fnc_animalBehaviour_disable", true];</code> right after agent creation. | ||
</dd> | </dd> | ||
</dl> | </dl> |
Revision as of 16:06, 13 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Ambient
Syntax
- Syntax:
- [animal] call BIS_fnc_animalBehaviour
- Parameters:
- animal: Object - The controlled animal
- Return Value:
- Nothing
Examples
- Example 1:
[animal] call BIS_fnc_animalBehaviour;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on September 29, 2014 - 19:38 (UTC)
- Killzone Kid
-
To override, add
_agent setVariable ["BIS_fnc_animalBehaviour_disable", true];
right after agent creation.