BIS fnc reviveEhKilled: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \[\[Category:\{\{Name\|arma3\}\}:[_ ]Functions\|[^ ]+\]\]" to "") |
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|descr= Should be called from Killed event handler. Handles what happens if unit dies if revive system is enabled. | |descr= Should be called from Killed event handler. Handles what happens if unit dies if revive system is enabled. | ||
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|r1= [[Nothing]] | |r1= [[Nothing]] |
Revision as of 16:48, 13 June 2021
Description
- Description:
- Should be called from Killed event handler. Handles what happens if unit dies if revive system is enabled.
- Execution:
- call
- Groups:
- Revive
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Nothing
Examples
- Example 1:
BIS_unit addEventHandler ["Killed", { _this call BIS_fnc_reviveEhKilled; }];
Additional Information
- See also:
- Arma 3: Revive BIS_fnc_disableRevive BIS_fnc_reenableRevive BIS_fnc_reviveAllowed BIS_fnc_reviveBleedOut BIS_fnc_reviveDamageReset BIS_fnc_reviveDebug BIS_fnc_reviveEhDammaged BIS_fnc_reviveEhHandleDamage BIS_fnc_reviveEhHandleHeal BIS_fnc_reviveEhRespawn BIS_fnc_reviveEnabled BIS_fnc_reviveGet3dIcons BIS_fnc_reviveGetActionIcon BIS_fnc_reviveIconControl BIS_fnc_reviveInit BIS_fnc_reviveIsValid BIS_fnc_reviveIsValidSecure BIS_fnc_reviveOnBeingRevived BIS_fnc_reviveOnForcingRespawn BIS_fnc_reviveOnState BIS_fnc_reviveOnStateJIP BIS_fnc_reviveSecureUnit
Notes
-
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