BIS fnc VREffectKilled: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
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|gr1= VR | |gr1= VR | ||
| Delete body of a virtual soldier after he's killed. | |descr= Delete body of a virtual soldier after he's killed. | ||
|s1=[object, instant, delay] call [[BIS_fnc_VREffectKilled]] | |s1=[object, instant, delay] call [[BIS_fnc_VREffectKilled]] |
Revision as of 20:37, 13 June 2021
Description
Syntax
- Syntax:
- [object, instant, delay] call BIS_fnc_VREffectKilled
- Parameters:
- object: Object - Object
- instant: Boolean - (Optional, default false) true to delete the body right away, false to add killed EH which will delete it after death
- delay: Number - (Optional, default 10) Time in seconds before the body disappears
- Return Value:
- Boolean
Examples
- Example 1:
[ player, true, 5 ] call BIS_fnc_VREffectKilled;
Additional Information
- See also:
- Arma 3 VR Custom CoursesVR functions
Notes
-
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