BIS fnc textureVehicleIcon: Difference between revisions

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m (Text replacement - " \[\[Category:\{\{Name\|arma3\}\}:[_ ]Functions\|[^ ]+\]\]" to "")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
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|gr1= Object Manipulation
|gr1= Object Manipulation


| Checks whether icon is defined in CfgVehicleIcons and if so, returns the icon.
|descr= Checks whether icon is defined in CfgVehicleIcons and if so, returns the icon.


|s1=[wantedIcon] call [[BIS_fnc_textureVehicleIcon]]
|s1=[wantedIcon] call [[BIS_fnc_textureVehicleIcon]]

Revision as of 20:54, 13 June 2021

Hover & click on the images for description

Description

Description:
Checks whether icon is defined in CfgVehicleIcons and if so, returns the icon.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[wantedIcon] call BIS_fnc_textureVehicleIcon
Parameters:
wantedIcon: String
Return Value:
String - icon texture path, or wantedIcon if not found

Examples

Example 1:
_mediTexture = ["iconManMedic"] call BIS_fnc_textureVehicleIcon;

Additional Information

See also:
BIS_fnc_textureMarker

Notes

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