BIS fnc saveInventory: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "</dd> </dl>" to "</dd> </dl>") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Inventory | |gr1= Inventory | ||
| Save unit's loadout. | |descr= Save unit's loadout. | ||
|s1=[unit,input,params,delete] call [[BIS_fnc_saveInventory]] | |s1=[unit,input,params,delete] call [[BIS_fnc_saveInventory]] |
Revision as of 20:55, 13 June 2021
Description
Syntax
- Syntax:
- [unit,input,params,delete] call BIS_fnc_saveInventory
- Parameters:
- unit: Object - Unit whose inventory should be saved
- input: Array in format:
- params: Array - (Optional, default [ ]) Custom parameters stored with the loadout
- delete: Boolean - (Optional, default false) Whether or not to delete the loadout
- Return Value:
- Array - Saved value
Examples
- Example 1:
[ player, [missionNamespace, "BIS_inv"], [], true ] call BIS_fnc_saveInventory;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on August 2, 2020 - 15:22 (UTC)
- Ilias38rus
- Doesn't work for backpacks in backpack, unlike getUnitLoadout.