currentThrowable: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * \|p1=" to " |s1= $1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
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|gr2= Unit Inventory | |gr2= Unit Inventory | ||
| Returns currently selected throwable, which will be launched if the user presses "G".{{Feature | Informative | The weapon/magazine id system is W.I.P. and may change without notice.}} | |descr= Returns currently selected throwable, which will be launched if the user presses "G".{{Feature | Informative | The weapon/magazine id system is W.I.P. and may change without notice.}} | ||
|s1= [[currentThrowable]] player | |s1= [[currentThrowable]] player |
Revision as of 21:00, 13 June 2021
Description
- Description:
- Returns currently selected throwable, which will be launched if the user presses "G".
- Groups:
- WeaponsUnit Inventory
Syntax
- Syntax:
- currentThrowable player
- Parameters:
- player: Object
- Return Value:
- Array in format [magazineClassName, muzzleClassName, [magazineId, creatorId]]
Examples
- Example 1:
currentThrowable player; // ["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]
- Example 2:
_ct = currentThrowable player; // ["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]] _id = (_ct select 2 select 0) - 1e+007; // 18
Additional Information
Notes
-
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