removeMPEventHandler: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
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|eff= global | |eff= global | ||
| Removes MP event handler added by [[addMPEventHandler]]. | |descr= Removes MP event handler added by [[addMPEventHandler]]. | ||
|s1= unitName '''removeMPEventHandler''' [event, index] | |s1= unitName '''removeMPEventHandler''' [event, index] |
Revision as of 21:16, 13 June 2021
Description
- Description:
- Removes MP event handler added by addMPEventHandler.
- Groups:
- MultiplayerEvent Handlers
Syntax
- Syntax:
- unitName removeMPEventHandler [event, index]
- Parameters:
- unitName: Object
- event: String
- index: Number - index returned by addMPEventHandler
- Return Value:
- Nothing
Examples
- Example 1:
player removeMPEventHandler ["MPKilled", 0];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 25 July, 2011
- kju
- At least for MPKilled it needs to be executed where the target unit is local. The effect (the removal) is global.